Another Slitherlink puzzle! I think I'm getting better at constructing these, but I still have a ways to go.
In particular, my style for writing puzzles often boils down to "fill in individual clues to produce interactions you think would be interesting". This
works for genres like Yajilin, but constructing good Slitherlink puzzles
seems to require thinking about the loop structurally, which I am not particularly great at yet.
No comments:
Post a Comment