Tuesday, June 28, 2022

Puzzle 124 ("Antisymmetry", Chained Block)

I finally dove into the world of Chained Block while working through the puzzles in Penpa 2022.  This genre is so much fun!  I decided to give it a whirl.

As usual, my tendency to create restrictive themes is on point here.  This took a while to construct, but I'm happy with how it turned out (even if it is certainly on the easier side!).

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Saturday, June 25, 2022

Puzzle 123 ("Zeros", Statue Park)

I constructed this puzzle yesterday as part of a speedsetting event hosted in the CTC Discord.  The theme was "0", and our goal was to construct a Statue Park.  This one didn't place on the podium (that's what happens when Sam, Freddie, and Prasanna all participate...), but I'm quite proud that I managed to make this one in such a short time.  It's even antisymmetric!

Note that this puzzle uses a double tetromino set.

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Sunday, June 12, 2022

Puzzle 122 ("Clones", Midloop)

Clones themes are fun to execute.  Midloop is a fun genre to construct.  Combine them both and you get something that was relaxing to create.

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Saturday, June 4, 2022

Tuesday, May 31, 2022

Puzzle 120 ("Rings", Slitherlink)

This puzzle was constructed as a challenge to myself.  I set this clue structure at the start of the puzzle knowing that it was pretty constraining.  (The large spaces in the middle are not the easiest to fill.)  This is the result.  It took way longer to construct than I expected, but I'm happy with how it turned out -- it's quite smooth.  (I did end up needing more chains of 3s than I'd like, but that's a sacrifice I needed to make for my own sanity.)

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Saturday, May 28, 2022

Puzzle 119 ("White Hole", Simple Loop)

I'm quite surprised this Simple Loop puzzle is unique.  Wasn't super hard to find, either!

EDIT: Turns out agnomy discovered this puzzle a few years ago.  Oh well! 

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Friday, May 27, 2022

Puzzle 118 (Full Midloop)

Midloop is such a fun genre to solve and construct.  My style for midloop constructions is to be "minimalistic", in a sense.  It's pretty easy to construct a puzzle that feels severely overclued, and it's a nice challenge to try to get away with relatively few clues while still having a unique solution and a nice solve.  The "full" midloop variant is even better at this!

Classic Midloop rules apply.  Additionally, the loop must pass through all cells.

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Sunday, May 22, 2022

Puzzle 117 ("Border Clues", Mochikoro)

Here's a nice contrasting theme to yesterday's puzzle.  This one was actually pretty easy to construct, and I'm happy with how it turned out.  Mochikoro is a genre that can enable lots of nice flowing puzzles 😀

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