Showing posts with label Nanro. Show all posts
Showing posts with label Nanro. Show all posts

Wednesday, December 8, 2021

Puzzle 92 (Nanro)

Have a Nanro!  As was the case the last time I constructed one of these for this blog, maintaining both region symmetry and clue symmetry is masochistic in this genre.  I don't know why I keep doing this. 😛 It's probably because this "full symmetry" is a characteristic of many of the puzzles in Prasanna Seshadri's Nanro e-book (which, as usual, I highly recommend).  Maybe someday I should construct a Signpost variation to keep my sanity.

The first draft of this puzzle had the unfortunate quality of being nonunique with two solutions at the very end that I couldn't disambiguate.  (And adding an extra pair of clues ruined the solve too much for my liking.)  This time, I still had to add redundant clues for disambiguation, but I don't think they ruin the solve as much.  Testers in the CTC Discord seem to agree.  It turns out that my intended path is slightly ruined, but people still liked it and that's the only thing that matters, really.

I've attached both a Penpa solving link and a puzz.link solving link to this post.  Some people (like myself) solve Nanro puzzles by shading, and for those people a Penpa option is available.  (Though, for answer check to trigger, you need either the numbers filled in or the unused cells shaded.  Both should work; if not, let me know.)

Online interface (Penpa)

Online interface (puzz.link) 

Saturday, August 28, 2021

Puzzle 71 ("N is for Nanro", Nanro)

Have a Nanro!  First one on this blog in a few months.  This took the better part of an afternoon to write; getting a unique solution while enforcing clue symmetry was way harder than expected.

The below screenshot is from Penpa with shading to emphasize the theme.  The shading has nothing to do with the actual solve.

Online interface

 

Thursday, June 10, 2021

Puzzle 49 ("Pentominoes", Nanro)

This was originally designed for another speedsetting event in the CTC server, but I decided I wanted to take some more time on it.  Unfortunately, this did not get accepted to GMPuzzles because of the lack of clue symmetry, but I think the solve path flows smoothly enough to give it some more exposure.

Online interface