Have a Yajilin puzzle.
Originally submitted to GMPuzzles, but was rejected since I've already got a few strictly better Yaji in the pipeline 🙂. That being said, I am quite happy I managed to find this construction at all.
Going back to the Fillomino genre!
This was a Fillomino puzzle for a speedsetting contest in the CTC Discord. The theme was "💗". However, since I joined the contest late and didn't read carefully, I didn't realize there was a theme. That being said, this puzzle has a good enough solve that I figured I would publish it here.
Another Cave product puzzle! This time repurposed in Penpa, because the "base puzzle type" check is pretty useless when it comes to this variant. Thanks to Prasanna for test-solving!
Variation of standard Cave rules. Each clue represents the product of the number of row cells visible (including the cell itself) with the number of column cells visible (including the cell itself).
Originally wrote this for GMPuzzles, but decided I didn't like it enough. This was the first time I really had to struggle to get the givens to work out given so many constraints on the geometry of the grid and the logical theme -- it felt like everything I tried broke in some way. Thus, while I think there are some interesting ideas in here, I had to sacrifice basically all of the more interesting logic to make it work uniquely (and without stupidly easy bypasses).
Variation of standard Cave rules. Each clue represents the product of the number of row cells visible (including the cell itself) with the number of column cells visible (including the cell itself).
My goal for this puzzle was to create an easy Kakuro for a GMPuzzles project releasing in the future. However, Michael Tang told me the puzzle was a little tricky (and non-unique at first, whoops!), plus I wasn't sure if the logic was a bit too repetitive, so I decided to post it here instead. Creating good easy puzzles is hard 😓
EDIT (8/22/2021): I've added a Penpa solving link and changed the image of this puzzle to that of the Penpa interface. (For Kakuro puzzles, I strongly prefer Penpa to puzz.link.)