I've noticed that all three Inaba genres so far have been loop/path puzzles. Naturally, some people might want some variety. Here's your variety: have a maze genre instead. Totally different, I swear.
Rules: Draw some borders to form a maze. The maze has two exits as indicated. The maze cannot contain any cycles, and all cells should be reachable. The maze doesn't have any 4-way intersection.
Each O indicates a 3-way intersection, and all intersections are marked. Each X indicates a dead end, and all dead ends are marked. The unique path through the maze passes through all intersections.
My original plan was to write one puzzle with an O/X antisymmetry theme, but I kept having issues with parity and I couldn't figure out why. Thus, here are two relatively themeless grids. The second one is harder than the first, but not by that much.
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