The past few puzzles have been fairly recent inventions, riffing on modern puzzle conventions to create interesting ideas. Today's type is very different. It's an old Nikoli type from the mid-1990s and, at the time, was apparently infamous for having a ruleset that was difficult to understand. I wasn't able to figure it out myself -- it's a weird case where looking at a solved puzzle might not be enough. But once you realize what's going on ... wow, it's a strange type. I don't know how much potential it has when compared to some other classic genres, but it has a silly feeling to it (even though it's really a full loop genre with a different presentation).
Rules: Draw segments on the dotted lines to create a path one square wide that circles through all squares once. This means that every square will have walls in two directions, including the outer perimeter. For each circled cell, count the number of consecutive grid borders which have walls in these two directions, again including the outer perimeter if necessary. Numbers indicate the maximum of these two wall counts.
The
first puzzle is a bit silly, with a repeated deduction throughout. The
second puzzle is a bit more subtle, showcasing some more pieces of
logic I found when solving and constructing them.
No comments:
Post a Comment